and
void CEds1000_3Dlg::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(){
AfxGetMainWnd()->PostMessage(WM_NCLBUTTONDOWN, HTCAPTION,
MAKELPARAM(point.x,point.y)); //moving dialog
}
CDialog::OnLButtonDown(nFlags, point);
}
but maximize dialog move, too.